The purpose of making the games are so we can proove that we can produce games for the right type of audiance that we are providing for to match the criteria.
Techiniques used
The techniques I used to create the media pruduct was adobe animate and other adobe softwares to create the functioning game, in the software I had to use special tools to create onjects that are very important to the game E.G shape tools.
As you can see multipule shapes were used to create the animals amd objects that are in the game.
demonstrate safe working paractices
- no food or drinks
- push plugs and wires fully in
- tuck all bags and coats under chairs and tables.
Feedback on game
The objective of my games is to click on the objects the do not belong in the water and they will dissapear leaving only the items that belong in the water. Items are ( fish x3 barrek and plants)
Feedback to improve my game
Tausif- when people click on an incorrect item it should tell you when it is wrong
Tassen- more text explaining instructions
Tausif - add more items to the water
three things that went well with my game
The game was successful
There was no glitches when I was making my game.
Aspects that went well
My game is fully functionable and the objective is clear about what you have to do, I improved the game by adding more items in the water to make it look like a realer ocean.
Aspects that could be improved
There could be more objects on the game.
There could be more layers so it tells you if you are right or not. Some people had lots of levels in their games.
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